#import <Foundation/Foundation.h>


@interface MandalaXenonModel : NSObject

//: Properties here
//: yawnClarity
@property (nonatomic, assign) NSInteger kaleidoscopeZeal;

//: terrainEcho
@property (nonatomic, assign) NSInteger ripple;

//: fable
@property (nonatomic, assign) BOOL whimsyUndertowPulse;

//: nostalgia
@property (nonatomic, assign) CGFloat balanceZebraJourney;

//: essenceKingdom
@property (nonatomic, assign) BOOL vowTranquil;

//: zenithMelodyAmber
@property (nonatomic, strong) NSArray *gracefulLuminescence;

@property (nonatomic, strong) NSDictionary *luminescence;

@property (nonatomic, strong) NSDictionary *noodleMellow;

//: swayHeatwaveWindfall
@property (nonatomic, copy) NSString *forest;

//: oasisQuixotic
@property (nonatomic, assign) CGFloat tranquilityQuixoticHopeful;

@property (nonatomic, copy) NSString *infiniteKaleidoscope;


//: 随机方法
- (void)blazeGratitudeLeapfrogtranquilEssenceInfinite:(NSString *)unveil;

- (void)knotIdealZestfulxenialPeacefulMarble:(NSString *)zealZestfulHope;

- (void)invincibleilluminateResonate:(NSString *)courageous;


@end